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This week was a very interesting week as I learned how to modify the base texture maps for the G8 models to make them lighter than they are by default using GIMP. This means that characters that come from locations with less sunlight are able to be used more easily. Mask layers allow you to paint transparency onto a different layer, allowing for more customizable editing and visibility. I also learned more on how to do tattoo placement on models using pictures from virtually anywhere. One could make the most custom character ever. Great week for customization!
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